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I had a weird bug with an older version where the sleeping dice roll event that has monsters and mysteries regenerated has an odd effect on mysteries, in that they don't give effects, regardless of t he dice roll.

A night after that I got a soul moon and the mysteries gave me effects after a dice roll like normal.
This was v0.2.0c.

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Very odd, I will look into it

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Can't say how much I love this game! Can't wait for the full release.

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Holy cow this looks fun. Fantastic job.

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Impressive game!

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Well, I have been enjoying this demo a GREAT deal, even though it's the non-patron one, I have been having some fun.

I found a problem or two though:

I set up a beehive out in front of the main farm house just a tile or two away and a bit to the right of the main door, and every time I come in from the animal farm one screen up, the honey is ready and available to take, so I can go away and back and farm honey.

Also I have no flowers planted as the desk says, though I do not know if there are any flowers to plant as I have not encountered such seeds.

Also, does the neighborhood watch monster have a set number of encounters? I have fought and beat it about 5 times, and even though I still get the warning after seeing the event on the tv, it will not bug me anymore, even if I stay still right in front of it waiting several hours, no sign-monster bothers me. I wouldn't mind this except oddly I would like to fight it again.

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Glad you're digging the game!

The beehive definitely seems bugged. There was a recent fix that should have fixed this in the latest update. If you're on the latest version, try picking the hive up and placing it again. If the bug persists, please email a copy of your save folder to support@illadvisedrecords.com and I can take a look and fix the bug. 

There is no set number of encounters for the watcher. It triggers randomly as you walk around town (though it is not guaranteed to appear, especially if you are not walking around town much). 

okay . so i only skimmed the comments so apologies.. but the text in the menu hurts to look at, with the overlapping and idk, 3d attempted effect? not sure what its called.


it doesnt look like the rest of the game text is like that, but i also did not see an option to change that. if it is in-game, an option to use a normal text would make it more accessible. im gonna give it a proper shot, if the text is like in the images, and hopefully have more to say after.

(2 edits)

All of this can be changed/disabled in the settings. There are several fonts to choose from, and the chroma filter can be disabled. 

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ahh i tried the filter but it didn't seem to make a difference. ill try changing it and actually loading the game, i had just looked at the text in the settings menu and alternated between on and off.


the concept sounds fun so i really wanna give it the best shot i can. thanks!

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I've been loving this! Very fun, great designs, worldbuilding and characters both friend and foe alike.

I encountered an odd bug where when I try to place a scarecrow, the placement marker is stuck on the upper-left corner of the screen. I never had this happen before except for this latest play session.

I DID alt-tab to a Steam chat window before switching back, and several minutes later traveled to the farm and tried to place a newly made scarecrow only to get this bug.

To clarify, this is a itch.io demo not a steam demo, so maybe that had something to do with it?

Also one point of trouble is when the resources are regenerated, including the mine, if you are in a mine you may get stuck with objects spawning onto your spot. Maybe the player could be scripted to be kicked out of the mine?

All in all I have been loving this demo though! Fantastic work!

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Glad you're digging the game! The placement issue is indeed due to switching windows - placement items lock to your cursor location, so when the window loses focus (either due to switching windows, or a popup etc.), the game can't find the cursor. Clicking the window will re-focus it, and resolve the issue.

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I love the vibe, I'll be keeping an eye on this

please on linux 

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linux lmaoooo

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It is already Linux compatible via Proton

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Vai inserir legendas pt Br né?... Por favor, Você precisa fazer isso.

Yes, I plan to

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bom jogo, vai ter tradução pt br

Yes, I plan to

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Darkwood vibes.. didnt played demo, seems like cool and atmospheric game, looking forward for release

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Played this on Twitch awhile back, really looking foward to getting back into the demo and finishing it. Thank you for the demo!

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Maybe I'm just dumb but where are the gates that the gatekeeper opens in his quest? 

That aside awesome game, looking forward to future updates :)

They are the big brown gates (one north of the house, one near the ladder to the lake)

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Where do I find the basic axe? I'm really struggling to locate it.

You get it late into the demo from a task

I know I'm a bit late, but you get the axe when you get rid of the tentacles in the apartments. Just talk to Adreain when you finish it.

(+2)

Made an account on here to say I love absolutely everything about this game so far. I was following the development on tiktok and shortly before it was supposed to be taken away in the US I downloaded the alpha version on steam!

My only complaint is I don't have the money to support on patreon to play the full demo (times are rough unfortunately), but I have been keeping an eye out for the updates and I cannot wait to play the full version one day <3

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