v0.2.6
Welcome to Elderfield » Devlog
PATRONS CHANGELOG
- Added proper interact text to Josh, Alice Edwin and Ellie's houses,
- You can now search Ellie's garbage,
NON-PATRONS CHANGELOG
- Added a new mechanic to the combat system: combat points.
Many skills/rituals will now add a type of combat point when used, which will increase the chance for a bonus effect to trigger, resetting the point counter when it does.
The 3 types of combat points are: Swift, Lethal and Defensive, which can trigger a dodge, critical hit or HP & MP heal.
- Added a combat log (hold Shift in combat to view),
- Made several small tweaks to speed up the flow of combat,
- Reduced feeding trough upgrade cost,
- Feeding troughs can now be upgraded any number of times (up to 999 feed capacity).,
- Made watered soil a more visible blue color,
- Made fertilized soil more visible,
- Your water count is now displayed in the UI,
- Updated Red Mushroom and Bitter Herb sprites to be more visible,
- Fixed the mouse sometimes skipping through dialogue after input lag,
- Fixed the mouse not registering clicks while hidden,
- Fixed several bugs and freezes caused by having "exit" selected while buying/selling items,
- The Gas Mask and Plague Doctor Mask now prevent poison mine mushrooms from affecting the player when worn.,
- Mail now shows previously collected attachments,
- Rainmen can now appear during storms
Files
Welcome to Elderfield v0.2.6 WINDOWS.zip 769 MB
4 days ago
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Welcome to Elderfield
A spooky farming RPG
Status | In development |
Publisher | |
Author | Welcome to Elderfield |
Genre | Role Playing, Survival |
Tags | Cozy, Exploration, Farming, Halloween, Horror, JRPG, Pixel Art, Retro |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
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